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How to do 2D morphing with Pixi.js

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Hi guys,

Here is I would like to achieve : morphing simple 2D shapes (polygons with like 15/20 vertices) using WebGL. People told me Pixi.js would be a good move to do this, but I don't see how I could achieve that for now (using vertex sharders? trying to render svg paths into webgl? ...)

I'd be glad you had any idea/track to explore to realize that ;)

 

Thanks,

Evan 


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