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I need help with creating objects in pixi :(

 

In the backend I have a code running every 1000 millisecond, which passes the id, and x and y positions
 

and I made a for that runs through the list of players.
but when the first player comes in, it picks up the sprite "cat" which is a variable. 
then when the second player enters it also picks up the same variable, but as the first one already had it it becomes invisible.

I need help, so that every id I pass in is for it to take an instance of "cat"

 

and if I put the cat variable inside the for it gets creating several cat.
 

const texture = PIXI.Texture.from('images/cat.png');
let cat = new Sprite(texture);



const socket = io();

socket.on('newPositions',function(data){ // recebe o pacote 'newPosition' 

	for(let i= 0;i < data.length; i++){ // fazendo um for do tamanho da data
		
			
			cat.x = data[i].x;
			cat.y = data[i].y;
			
			app.stage.addChild(cat);
			
	}


 


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