Hi,
I am trying to update the basetexture source with different images at different points in my game. In pixi 4 it was easy, we could use BaseTexture.updateSourceImageO , but in Pixi 5 we dont have this at all.
Is there any straight forward way to do it in Pixi 5 ? I havent found any s far.
Migration to pixi 5 is stalled due to this. Any help is much appreciated.
regards,
Arin