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Share single Spine atlas for multiple animations?

Hi Everyone,  Another Spine question: Is it possible for many Spine animations to share one texture atlas? For example, I have some animations that look like this: animationOne.json animationTwo.json...

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Sprite Batching order pixi v4

Hi all, I'm wondering, is there a way to manually select texture atlases order to batch (if I have more than device supports). Previously I worked on Phaser CE(based on PIXI renderer) and there was an...

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A doubt about Container Event

First, I draw a PIXI.Container, but don't set it's position.Then,  I put a PIXI.Sprite in it which has a specific x,y,width and height,   through the console, i saw that the container's position is...

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PIXI-spine change slot(not skin)

Hi everyone! I need to change slot attachment with text in PIXi-spine. How can I do this? I found somethings on this. Could you please explain to me? I am hearing you here asap! Thanks

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Performance Tips for Large-scale 2D graphing

We're working on a 2D graph visualization engine using Pixi as the underlying graphics library. Our demands are going to get pretty crazy later on, but for now, we want to reliably be able to smoothly...

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Pixi.js Video Controlling

Hi everyone! I want to set the current position to 0 in pixi.js video object. (video file extension is mp4. Loaded and played successfully) And stop the video completely (not pause). How can I do...

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Pixi.js Spine event controlling

Hi everyone! I have some problem with pixi.js spine event. I am using generated spine json file by another source. Anyway, it has some user defined events. (Added image file) I want to customize event...

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[Solved] Pixi Sprite using OutlineFilter, outline is cropped by bound

I'm a newbie on Pixi.js, recently met a problem, I want to show the outline of a sprite by using OutlineFilter, but a part of the outline was cropped by bound. The pixi example page looks same:...

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Antialiasing after scaling

Hello, I'm having troubles getting antialiasing to work after I've scaled my game. Antialiasing is working great when I dont scale the game but I want my users to be able to scale the game to any...

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Pixi resource-loader - add timeout to XHR request

Hi all! Here I have interactive pixijs exmaple that hangs on loading assets and timeouts after a long time https://www.pixiplayground.com/#/edit/pZfY8PQc7PsIJe4ypdavS Can please anyone help with...

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Pixi filters v5 help

I just started working with pixi filters (using pixi 5.x) and I'm confused about the coordinate systems available to me inside the fragment shader. I've tried reading the documentation and I'm still...

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Animated sprite won't run with spritesheet

So I wanted a loading animation in the starting phases of my game, like you do, but I am pretty new to pixi so I tried to follow some tutorials to create an animated sprite from a sprite sheet using...

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Play video in PIXI v5

I am using PIXI version 5. In my project, I need to play a video when user hits on preview. I could able to stop auto play but I could not able to start the video on clicking on preview. I have used...

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Pixijs increase image size

Hi, i have a problem with pixijs about images i've created a normal app const app = new PIXI.Application({ width: 1920, height: 1080, antialias: true, resolution: 1, transparent: false }); i'm loading...

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Pixi - Vue

Hi everyone, I wanna use vue-pixi package on my vuejs project, But this package doesnt work properly. Which version of vuejs do I have to use for this package? The package is installed but the Import...

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Fuzzy blurry edges on transparent background on zoom

Thought I've seen this topic before, maybe regarding alpha blending, but I'm failing to find an answer. My transparent PNG has fuzzy / blurry edges when zoomed using the pixi-viewport package....

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Using pixi-sound with Typescript and Webpack

I started the process of adding audio to my game. I'm building using Typescript and Webpack. I'm using version 5.2.0. I installed pixi-sound via npm using npm install --save pixi-sound I've tried to...

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Component invalidaton lifecycle

A display object's `render()` method will call every frame, right? Is there a component lifecycle for validation built in to Pixi, akin to fl.controls usage of fl.core.UIComponent? As in, a way to...

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Filter on entire website

Hello I'm making a project for client using the displacement filter to make it look like there's a glass bubble on their website. The client wants the glass bubble to effect all objects and all text...

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How to update a texture

I need to update a texture that is taken from a 2D canvas, every time I change the size of the graphic window this texture must be updated. this is my pen...

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