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Trouble creating sprite sheet from scratch

I'm trying to use sprite sheets, but the sprites just come up blank. I don't see any errors.   first I created the spritesheet data as a js object          here is the data i used:...

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Scalable text for pixi.js

For my project I need quickly develop textfield which shows good quality while scaling. So far I see I can do it with approach I describe below: 1. Scale whole render and get koefficient of resize....

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Performance Tips for many Graphics

Hello, I'm new to the Pixi world and I have a question about performance. I need to draw a grid made up of simple lines and curves. There are about 5000 lines In my first project it was a single...

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How do you swap out animated sprites?

I create an animated sprite for each of my animations, and store them in an object: Object.keys(GAME.playerSpriteData.animations).forEach(animation => { GAME.playerSprites[animation] = new...

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AnimatedSprite + particles

Hello, im trying to sync animated sprite and particle as spell   I have an infinite loop on attack animation and i have a setInterval to launch particle.   I want to know the duration of animation to...

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Meissa Online browser Sci-Fi multiplayer powered by Pixi.js

Try out my new game: Meissa Online it is still in beta but fully playable.

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Pixi.js Showcase

Made anything cool with pixi.js? Post it up here and share it with the world! Whether it's a cool game demo, a fully fledged website or some tripped-out crazy experiment, we would all LOVE to see it!...

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Error when upgrading to > pixi-js-legacy@5.3.1 when creating spritesheet

Hi, We are currently using the pixi.js-legacy@5.3.0. Our game is deployed to both android and iOS platforms so we use ASTC compressed textures with the pixi-compressed-textures plugin...

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Using a texture on Graphics instance

Hello. I'm new to HTML5 games development. I'm trying to use a texture from spritesheet.json in order to fill a rounded rectangle, it's a progress bar. The texture original size is 2x86, but all...

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PixiJS Discord Server

Hi all, I hope you don't mind me asking here but I've been browsing the web and googling to the best of my abilities without success. There used to be an official PixiJS Discord server. Does it still...

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Loading *.skel issue, on spineData

Hello, I am trying to load and use spine in my project, but When I am trying to load .skel file Loader defines the type of file incorrectly. explain to me what I am doing wrong, please....

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Line disappearing offscreen on large screen sizes

Hi there. I've put together a minimal demo showing the issue. https://codepen.io/cassie-codes/pen/mdpveMp/a8fa5177a36c62378dc5fa64e1a84ee6?editors=0010 And a video - on very large screen sizes the...

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Resize Handles

Hello folks, im new in the whole pixi busniness so be gentle with me I'm trying to build a small editor where you have different graphics. With each graphic you should be able to interact. When you...

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Need help to convert Pixi v4 Filter to newest version

Hi, i need help to convert a shadertoy filter (https://www.shadertoy.com/view/7tsfWS) to newest pixijs version filter. Somehow my canvas stays black and i dont know what i do wrong. I prepared sth on...

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First Person View

Hello, # first of all, i'am amazed about this forum. Just found about it a few hours ago. Seems i don't have to be ashamed to ask a question.  I've started to build a simple ray-casting engine with a...

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How to update BitmapText's text correct way?

Hello, I'm new in game progremming. I was read better than as performance BitmapText instead of Normal font on PixiJS. That's way I prefered BitmapText. I couldn't found detail. both any google...

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Alignment Issue with graphics.drawRect()

Hello there! I'm playing around with PixiJS and I'm trying to draw a bunch of 10x10 pixel rectangles with a single graphics object. I'm not sure why, but regardless of the scale, it appears that some...

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Urgent help! Frame Render issue

Hi Guys, need some help please I'm experiencing this "echo effect bug" where each frame isn't being refreshed, the previous frames are remained. It was fine until the new IOS update. Now, this game is...

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Migrating from 'pixi.js' to '@pixi/...' - Any documentation around this?

I recently tried to switch from importing everything from the 'pixijs' package to importing from the individual '@pixi/...' packages referenced in the documentation here:...

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How to implement better antialising for sprites?

In my game there are lots of zooming, zooming out in the gameplay, and I just wonder what would be the best solution to increase antialising quality? My sprites are based on vector graphics, so if I...

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