Can´t manage AnimatedSprite to work
Hi, I am complete beginner with JavaScript and pixi.js. I've been learning these days the basics (sprites, shapes, text, buttons...) following the tutorial on the GitHub page. I was planning to use...
View ArticleScaling Pixi's HTML accessibility layer?
Hi! Does anyone know know if Pixi's HTML accessibility layer scales automatically when Pixi's canvas is scaled?
View Articleis there some different with touchevent on safari(ios)
hi.. i don't know corrent reason yet.. touchevent is good on chrome and expolore.. but safari is not some touchevent is gone... somebody know about this?
View Articletouch events doesnt work on firefox for android, safari on iOS
chrome, explorer, edge, firefox supports pointer events which handles mouse events and touch events. But safari and firefox for android doesn't support these events, so we need to fallback to mouse...
View ArticleCreating Sprites from Spritesheet Problems (Typescript/Angular) [SOLVED]
UPDATE: i used Rectangle instead of PIXI.Rectangle. Problem solved. Hello. I am following along with a tutorial https://github.com/kittykatattack/learningPixi I was able to run Pixi successfully in...
View ArticleforceCanvas property of PIXI.Application having no affect.
G.App = new PIXI.Application({forceCanvas: true, width: w, height:h, transparent: true}); console.log(G.App.renderer.type); This always prints "1" for WebGL. and not "2" for canvas. Why isn't...
View ArticleBest performance way to extends a PIXI class ?
Hello everyone What is the most powerful and performance way to extends a PIXI class? Example from my side, I need the native PIXI.Container class but with more methods and properties, and here's how...
View ArticleFPS Drop on setting object properties
Hello again! My stage contains 60000 sprites that i want to tween over it, so i wrote code to manipulate props of the objects and add update function to PIXI.ticker.shared.add(this._update, this); The...
View ArticleSeparating Draw and Game State
Greetings, I am just learning pixijs and I have a question: I am experimenting with writing a game, using pixi as the rendering engine. In my game I am trying as best as possible to have the act of...
View ArticleUnable to pause video immediately on load?
Is there any way to pause a video immediately after creating the element with PIXI.Texture.fromVideo or fromVideoUrl? It looks like it might be bugged currently, because under some circumstances the...
View ArticleIs pixi.js dying?
Forgive the title - unless a moderator edited it, in which case you don't necessarily have to forgive me Anyway - having worked with Flash, I've watched Pixi.js for a while. I personally like to think...
View ArticleFlickering on browser zoom
Hello, I have a question about browser zoom. In the example I draw a few rectangles using PIXI.Sprite, each 1 pixel wide. https://jsfiddle.net/4a5xLsk0/ At zoom level 100% all rectangles look the same...
View ArticleUnexpectedly slow performance with the canvas fallback renderer. What am I...
Hi there. So I am new to PIXIJS, but I have experience working with the canvas API directly. I recently started working on a game, finished the menu system, and decided I would give PIXIJS a shot for...
View ArticleRotating a sprite/container using mouse
Hi All I'm struggling to find any examples of what I need to do online. Basically, I have a dial (think old fashioned safe) that I want to be able to click and rotate infinitely. How would I go about...
View ArticleHow to use GPU memory during scrolling?
I'm rendering the content of some PNG's via a 4096 by 4096 RenderTexture, to cram all of it in the GPU memory, for scrolling usage. As each column should be 1024 pixels wide I can store a maximum of...
View ArticleDoubt Container
Hi. I just started in Pixi js. Can someone explain to me if a container is used to create different levels of game? Thanks in advance
View ArticleVideo sprite not showing up
Hello friends, so when I am trying to add a video to the background of a scene along with various other objects. For some reason if I use an image and add it to the container then allow the code to...
View ArticleHow to check if both mouse buttons are pressed?
This is my code right now to check if left or right mouse button is down: // Left button down app.stage.on("mousedown", function() { // code... }); // Right button down app.stage.on("rightdown",...
View ArticleCan't start pixi-spine example
Hey guys! I tried to start with the pixi-spine plugin to load my spine file. I followed the example from https://github.com/pixijs/pixi-spine and did this on app init: PIXI.loader...
View ArticlePixiJS ConvolutionFilter is not working on IE 11
I use PIXIJS to add effect on image. I already use adjustementFilter() and it's work well but with convolutionFilter() i get error. Code : <!DOCTYPE html> <html> <head>...
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