I did some code here
this._iconSprite = GameAsset.icons[id];
this._iconSprite.x = (this.symbolWidth - this._iconSprite.width) / 2;
this._iconSprite.y = (this.symbolHeight - this._iconSprite.height) / 2 - offset;
this._renderer.render(this._iconSprite, this._renderTexture, true);
I update those code every frame. but the graphic is not clear, it always keep previous displayed graphics.
it looks like this bug https://github.com/pixijs/pixi.js/issues/1147
Can Somebody help me. thanks